Review of CG Geek Low Poly Nature Assets

Hello All

I have done a review on CG Geeks Nature packs. I go through the process of using CG Geeks Realistic Nature Asset Pack and Realistic Tree Pack. It is a very well created asset pack and I think that the way that the trees have been rigged are amazing.

Realistic Tree Pack

Realistic Nature Asset Pack

You can head over to CG Geek patreon page and support him over there. https://www.patreon.com/cggeek

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Blender UV Mapping – Complete Guide to UV Mapping in Blender

Blender UV Mapping – Complete Guide to UV Mapping in Blender

In this course, you will follow my process of UV Unwrapping and Mapping complex objects in Blender for 3DĀ assets.

For the very beginners, I will provide a list of great YouTube tutorials that explains the fundamentals as well as tips that can be used when UV Mapping.

This course provides different projects and ways to go about unwrapping and mapping to models. By following along with each project, you will learn the best ways to provide great looking maps and textures to your 3D models in Blender.

Unwrapping and Mapping a Car in 3D

We will begin the course with UV unwrapping a car using view projections. You will create a readable UV layout so that you understand what you are looking at when looking at the image.

Complex Scifi Shotgun

Next you will unwrap a full scifi shotgun with multiple complex object and go through the way I approach this task. You will use various methods, and then combine the multiple objects and create one UV that covers one fifth of the gun. You will also discuss stretching the UV map and how to avoid these issues.

High Poly to Low Poly Meshes

From here you will get a high poly model of a door frame, with emitters, and then rework the mesh to just 10% of the original mesh. You will then go through the process of baking the Diffuse, Normal’s, Glossy, emission and ambient occlusion.

Low Poly Character Mapping

To finish, you will UV unwrap a low poly character that will be avaiable to download.

This course is the absolute best way to learn the methods of working with maps in your 3D models. By doing so, you are guaranteed a much better model with properly placed textures for your games, movies, or projects.

Enroll now in this course and get started!

Blender UV Mapping – Complete Guide to UV Mapping in Blender

 

New Videos

Hello all

I have created two videos on You Tube since I last posted. The first is creating a low poly character

The next is a competition that I am running to get a free copy on the Auto-Rig Pro add-on. Please make sure that you have subscribed on You Tube but also leave a comment here to increase your chances of winning.

Thank you

Create Scifi Flame in Blender – Tutorial

We go through the process of creating a scifi blue flame coming out of the Jet at the back of the ship.

For the Material, I use 3D-Wolf PBR Materials
https://www.3d-wolf.com/products/materials.html

My course is aviable on Udemy on How to Create a Scifi ship in Blender

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www.markom3d.com
www.facebook.com/markom3d
https://www.instagram.com/markom3d/

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Also I have a new pdcast going called Aussies and Dragons which is a 5e D&D one-shot.

www.AussiesAndDragons.com

Old Thin Man – Short Film

Hello All

I am releasing this short film to subscribers of my blog before I release this on Youtube, four days early. Please watch my shortfilm “Old Thin Man” and let me know what you think.

This is the story of an Old Thin Man and how he copes with the loss of an item

This short film was created in only a few hours, which went from writing, recording the audio, to animating.

If you would like to know how I did this, you goto my Udemy courses below.

Create a 2D Animation with Blender

2D Character Design in Blender

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http://www.facebook.com/markom3d
https://www.instagram.com/markom3d/

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Also I have a new pdcast going called Aussies and Dragons which is a 5e D&D one-shot.

http://www.AussiesAndDragons.com

Brekel Body v2 Review – markerless motion capture

I created a review to show the power of the 3d motion capture application Brekel and its use in Blender.

Using an XBox One Kinect, I was able to capture motion capture data, and import it back intoi Blender. After the installation, I used the default settings to quickly get setup and start capturing the data.

https://brekel.com/

I also user the paid Blender add-on called Auto-Rig Pro.

https://blendermarket.com/products/auto-rig-pro

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Also I have a new pdcast going called Aussies and Dragons which is a 5e D&D one-shot.

http://www.AussiesAndDragons.com